Asteroids
Date: 2020-09-01
Shooter game inspired by the classic arcade game of the same name.
This project was built for the CSD1400 module: Software Engineering Project 1, otherwise known as GAM100 (Team Size: 4).
This game was the first game that I built at the DigiPen Institute of Technology Singapore.
Features
Building on top of the classic Asteroids game, new elements were added for a twist:
- Progressively Scaling Difficulty (Inspired by Risk of Rain)
 - Currency, Upgrades Shop
 - Powerups
 - Final Boss
 - Super Asteroids (really big asteroids)
 - Splitting Asteroids
 - Skins
 - Leaderboard
 - Difficulty Settings
 - Random Environment Obstacle Events
 - Fuel System
 
Tools and Libraries used:
- Microsoft Visual Studio: IDE of choice for building the game.
 - CProcessing: C graphics, audio and game development framework.
 - Paint.NET: Sprite and image editing.
 
Media
Title Screen
Gameplay
Upgrades Menu
Player Guide
Boss
